program detail
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GBP 14280

Annual Tuition Fee

!
*Subject to change and other fees
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 Free

Application Fee

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12 months

Duration

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6

IELTS

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60%

Min GPA

Program Overview

You can apply for this course as an MA (1 year course) or an MFA (2 year course). The MFA takes one extra year and you can apply by choosing the MFA option when you click 'apply'.

The MA Acting for Stage and Screen is an innovative professional training in stage and screen acting.

Through practice-led learning and research alongside leading industry professionals, you will be immersed in developing and enhancing professional techniques in acting, text, voice, movement and performance for stage and screen.

Our goal is to develop flexible and versatile actor-entrepreneurs who are empowered through mastery of their craft across diverse mediums, spaces and platforms.

From initial idea through to performance or screening we will encourage and support you in finessing your craft and deepening understanding of your creative, collaboration, performance and research processes.

You will be supported to direct your development and research process to leverage your own personal creative toolkit of skills for a wide range of professional contexts.

WHAT YOU'LL LEARN

Acting for Stage

The aim of this module is to develop advanced integrated creative and technical skills in the context of Acting for Stage:

  • Adaptive Capacity: Acting Skills Development for Stage-based performance practice
  • Practice and Enhancement: Skills Development in Context
  • Interdisciplinary Practice and Skills
  • Applied Skills and Techniques
  • Research, Contextualisation and Impact

Acting for Screen

The aim of this module is to develop advanced integrated creative and technical skills in the context of Acting for Screen:

  • Adaptive Capacity: Acting Skills Development for Screen-based performance practice
  • Practice and Enhancement: Skills Development in Context
  • Interdisciplinary Practice and Skills
  • Applied Skills and Techniques
  • Research, Contextualisation and Impact

Creative Technologies

Developing and applying technologies to innovate, narrate, capture and disseminate interdisciplinary praxis and its impact:

  • Technology as collaborator: e.g. presentation and narration tools, AR, media formats.
  • Enhancing learning with technology:
  • e.g. communication, networking, Augmented Reality (AR), social platforms.
  • Interaction Design: tools, skills and techniques
  • Narrating Practice: Digital Storytelling, content capture and representation

Interdisciplinary Intersections

Developing Cross-Disciplinary Coherence:

  • Distribution and leverage of hard skills and soft skills for professional industrial contexts
  • Disciplinary rigour: skills, knowledge, understanding pertaining to area/s of student specialism (e.g. Sound and Music for Media, Games and Theatre, Production and Performance, Acting for Stage and Screen)

Cross-disciplinary Competences and Capabilities:

  • e.g. Collaboration, Communication, Creativity, Critical Thinking, personal and social capabilities, problem-solving, digital proficiency, cultural, social, emotional, physical intelligence.
  • Integrative modes, models and frameworks for interdisciplinary praxis, collaboration and research


Creative Project Design

Models, methods and modes for creative project design:

  • Models of creativity and design: disciplinary and interdisciplinary models, transferring expertise between disciplines, design thinking,
  • Applied models: e.g. hypothesis driven, experimental, staged, design thinking, iterative, emergent design, innovation practice, prototyping
  • Creative Innovation Project: conceptualisation and design, implementation and leadership models, collaboration methodologies
  • Project design: design principles, design thinking, (rationale, aims, objectives, methodologies, resources, tools, collaborators, timescale, scope)
  • Leadership and Facilitation: change processes, innovation processes
  • Organisational Context: distribution of expertise, climate, culture

Dissertation / Final Project

  • Research and development
  • Research Methodologies and Project Proposal
  • Contextual and Ethical Awareness
  • Interdisciplinarity and Transdisciplinary intersections
  • Literature Review
  • Project Review and Evaluation
  • Interactive Portfolio Development and Digital Storytelling
Read more

Additional Information

Program Level Master's Degree

College/University Processing Time 30 Days

Program Format Full-Time

Post-Study Work Visa (PSWV) work permit

Program Intake

Open

Sep 2024

General Admission Requirement

    Academic Requirement

    • Minimum Level of Education Required: To be accepted for this program, students must have a Bachelor's Degree.

    6 IELTS Score
    60% CGPA Minimum Overall Score

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    Tuition Fee

    The values given below are estimated figures, excluding extra charges like material fee, student activity fees, athletic fees, health care, etc., for courses. To know more, please visit the Programs page.

    Average Tuition Fee Per Year

    14280

    Tuition Fee
    (GBP)

     Free

    Application Fee
    (GBP)

    12006 Per year

    Average Cost of Living
    (GBP)

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    The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.

    Check program website for more information about funding options.

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